Attached is my SSU report along with three test videos (All videos have the "Balanced" preset on)ĬPU: Intel Core i9 9900KF (3.60ghz Base clock) this is especially apparent in the Cabin Defense scene. One final point: It seems the crash tends to happen when there are multiple characters on screen with all their hair physics going. Both worked, but Ray Tracing + Hair Strands caused the game to crash. I think I can just chalk this one up to just not having a strong enough system, but just so I can make sure of one thing, can you ask the team to have the game's settings set to the Ray Tracing Preset with Hair strands On? just to be sure, because I replicated the test videos by making sure I picked the Balanced Preset and while I had some drops in performance, the game did not crash and then I alternated between Ray Tracing with hair strands off and Ray Tracing off with hair strands = High. I was able to pinpoint one thing though: I can either have Ray Tracing on, or Have Hair Strand Physics on. Just to make sure I reinstalled the game just to be certain that no files were corrupt and was working off a clean install. However, this is not the case with the " Separate Ways" DLC, as the game crashes after a few moments after the first cutscene. I used DDU to uninstall and install 31.0.101.4900 and while I had some stability at the start (albeit with a significant drop in frames) The game did not crash in the Main Story. Hello Jean and thank you for your response,
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